State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Simulator Games Performance on Unified Platform in Europe Q2 2022

Discover the performance trends of the top 5 simulator games in Europe for Q2 2022, from revenue and downloads to active users.

Top 5 Simulator Games Performance on Unified Platform in Europe Q2 2022

In the second quarter of 2022, the top 5 simulator games on a unified platform in Europe showcased varied performance trends across weekly revenue, downloads, and active users. Here’s a closer look at how each game fared during this period.

Equestrian the Game from Kavalri Games saw a notable initial revenue peak of around $58.2K in late March. However, this figure declined steadily, reaching a low of approximately $15.3K in mid-May before a recovery to about $36.5K by the end of June. Downloads for the game started strong with roughly 131.5K in late March, showing a downward trend to around 35.3K by the end of June. Weekly active users also saw a decline from 170.2K to around 178.9K over the quarter, with a significant peak of 221K early in April.

Bid Wars 2 – Pawn Shop Tycoon by By Aliens L.L.C. experienced a steady increase in weekly revenue, peaking at approximately $26.6K in the final week of June. Downloads saw a mid-quarter surge, reaching around 114.5K in early May, and then fluctuated, ending at about 83.7K by late June. Weekly active users climbed from 194.3K to a high of 437.6K in mid-June before slightly dropping to 383.3K by the end of the quarter.

Mission Chief Fire Fighter 911 from SHPlay GmbH displayed a relatively stable revenue trend, starting at $17.4K and varying between $12.9K and $21.5K throughout the quarter. Downloads remained low but steady, peaking at 8.3K in mid-May and closing the quarter at approximately 4.3K. Active users showed a gradual decline from 41.1K to about 32.8K by the end of June.

The Wolf: Online RPG Simulator by Swift Apps sp. z o.o. sp. kom. had a fluctuating revenue stream, starting at $20.8K and ending at around $25.9K. Downloads peaked at approximately 60.2K in mid-May, closing the quarter at around 41.2K. Active users saw a peak of 209.3K in early May, then tapered off to about 167.1K by the end of June.

Horse Riding Tales: Wild World from AppForge Inc. maintained a steady revenue trend, fluctuating around $13.2K to $19.4K throughout the quarter. Downloads varied, peaking at approximately 25.8K in early April and ending the quarter at around 17.2K. Active users saw a gradual decline from 147.7K to about 131.5K by the end of June.

These insights are based on data from Sensor Tower, where more detailed analytics can be found. The performance of these top simulator games showcases the dynamic nature of user engagement and monetization in the European market.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022